Fair dice
Every roll comes from a cryptographically secure server source. No luck balancing, comeback mechanic, or difficulty adjustment.
A small break, by Adhesive
Challenge a friend or play the computer. Free, no account, no ads—and the difficulty never changes your dice.
Live with a friend
Create a private game and send the invite link.
Hit checkers are stacked on the center bar and must re-enter first. Score, pip count, borne-off checkers and the race lead update after every move. Dice use independent server-side cryptographic randomness.
Every roll comes from a cryptographically secure server source. No luck balancing, comeback mechanic, or difficulty adjustment.
Hits, bar entry, doubles, mandatory dice use, higher-die rule and bearing off are enforced by one standalone rules engine.
No stakes, prizes, tracking, or registration. Friends can opt into the classic doubling cube before creating a private game.
Quick rules
Move in the direction of your home board. A point with two opposing checkers is blocked; a single opposing checker is hit and sent to the bar. Checkers on the bar must re-enter first. Once all fifteen are home, bear them off. The first player to bear off every checker wins.